Leveling Up: Our Journey so far
We started as a South Australian student collaborative, developing our flagship game, Castle Cab. After showcasing it at PAX Melbourne 2023 during Melbourne International Games Week, we received valuable feedback from the public and industry professionals, which helped shape our studio’s direction.
In 2024, Logan joined the team, drastically accelerating development by implementing multiplayer, a host of improvements, and more. That same year, we won the GameXcellence Award for Best Mini Game, and after returning to PAX24, we secured an investor for Castle Cab. The studio has since grown, offering services to other indie studios and working on exciting new projects.
Meet the Founders
Logan Baker:
Lead Programmer & Co-Founder
Lead Programmer & Co-Founder
A talented game programmer and designer with years of experience, specializing in Unity and C#. His portfolio includes several published games across different platforms. He is currently spearheading console ports and providing code review reports for clients, with a strong focus on optimisation. Skilled in Unity, C#/C++, and adaptable to other languages and engines.
Jacob von Appen:
Studio Director & Founder
Studio Director & Founder
With over 14 years of management experience, including a year and a half as a project manager, Jacob transitioned into programming but now focuses on the business side of the studio to leverage his skills more effectively. He oversees operations, data analysis, budget management, and team development. His goal is to expand the studio, provide jobs to local talent, grow profits, and reinvest them locally.